Sunday 20 May, 2012

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Quote of the day May 20th, 2012


At high tide fish eat ants; at low tide ants eat fish.
-- Thai proverb





Wine 1.4.rc4
Free implementation of Windows on Unix.

SeaMonkey 2.7.2
Web-browser, advanced e-mail and newsgroup client, IRC chat client, and HTML editing.

QEMU 1.0.1
QEMU is a FAST! processor emulator using dynamic translation to achieve good emulation speed.

More Linux software

Why this site??

My real name is Roland Frans, but my nick playing UT and StrikeForce has always been D@g@Z or just plainly DagaZ.
I have mapped for quite a while now. Been doing maps for the old Unreal Tournament mod, StrikeForce.
I have also taken part of the UT2003 mod, RiOT - Ring of Terror, but since that mod died I do maps for any mod really. Been playing a lot with SF2004 lately, so I have started doing some stuff, even if work progresses slow for me nowadays. I play UrbanTerror on Homers-home nowadays.. charming as ever.


I will use this site as my showroom. Every new map that I make will have screenshots here.. at least I hope so. ;-) The screenshots can be found in the map section.


News


Update, September 15, 2006, by D@g@Z

Been a loooong time since I last updated. A lot of it has got to do with time. I seldom play anything anymore,apart from playing some cards with the family.

Got a request from Sabbath a while back on some help regarding conversion of a map. Have started, but, far from finished. Hopefully I will finish this in the near future.



A little update, January 13, 2006, by D@g@Z

I am not one of those that update very often. But soon, very soon I will post some screenshots of a few maps I am currently working on. Stay tuned for the goodies. :-)



Started mapping again, January 03, 2006, by D@g@Z

I have finally started mapping again after a long time. I haven't touched UeD since I don't know when.
I decided to dust off a few maps I started when I was part of the mod RiOT.
A small old-schoolmap called Deserted and an industrial factory-map called CloseCombat. I am also thinking about using the map SmallTown which can be seen on screenshots on this site.
Most of the maps seen in mods today is full of eyecandy but lacks a lot of playability from point of view.
I have decided to make the above maps to work with StrikeForce 2004 which is the mod closest to my heart.



Replacement harddrive, May 04, 2005, by D@g@Z

A while back my main harddrive with all the good stuff on, just died. The good news is that I am getting a 300 GB replacement sent to me from Maxtor. Since this is the newssection I ought to show good news like this. ;-) This means I should be able to start mapping again very soon. Bad news is I was a little lazy when I made my backups so some of the updates on a few maps are missing, but I am glad they aren't all gone. Cheers!



Webhotel - move, May 03, 2005, by D@g@Z

Moved to a new webhotel. This isn't news really, I am just glad that it works. ;-) Wrote a few lines about this in my blog the other day. Thanks again oderland.se for making a smooth transition.



New map, March 21, 2005, by D@g@Z

Started making a new map for SAS.. a small TDM-map called Damnation. Only the outlines are ready so far.. and a few houses. I will try to post a few screenshots as soon as possible.



New site, March 06, 2005, by D@g@Z

I am refreshing my site a little. Thought it needed som touching up. Been doing some small touchups on the map Deserted for SAS. I might throw in a few screens later on.



 

 

 

 

 

 

 

 

 


© 2012 D@g@Z